Am Mittwoch, 16. Februar 2005 21:36 schrieb Dieter NÃtzel: > Maybe GL_ATI_fragment_shader?
> -------------------------------------- > ----- R_InitOpenGL ----- > dlopen(libGL.so.1) > Open X display > Initializing OpenGL display > Using XFree86-VidModeExtension Version 2.2 > DGA DirectVideo Mouse (Version 2.0) initialized > XFree86-VidModeExtension: Ignored on non-fullscreen > Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. > GL_RENDERER: Mesa GLX Indirect Arghhh, why MESA indirect??? -Dieter ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_ide95&alloc_id396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel