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https://bugs.freedesktop.org/show_bug.cgi?id=2578          
     
           Summary: [radeon] Rendering glitches in unreal tournament 2003
           Product: DRI
           Version: XOrg CVS
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: libglx
        AssignedTo: dri-devel@lists.sourceforge.net
        ReportedBy: [EMAIL PROTECTED]


Using a Radeon 8500, Linux kernel 2.6.11-rc4 'radeon' driver, Xorg 6.8.2:

0000:01:00.0 VGA compatible controller: ATI Technologies Inc Radeon R200 QL
[Radeon 8500 LE]

When playing the game, things go fairly smoothly with the exception of some
small problems.

(1) In the menus, the mouse pointer is shadowed.  I'll draw this in some lovely
ascii art.

  |\          ||
  | \         ||
  |  \        ||
  |   \       ||
  \-+-/       ||
     \        ||
      \       ||

    ^         ^
  cursor    shadow

The shadow follows the mouse cursor around when you move it.


(2) Shadows in some part of levels are purple.  The purple also shows up in some
objects (like in +50 shield pack) where it isn't supposed to.          
     
     
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