Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=2625
[EMAIL PROTECTED] changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |INVALID ------- Additional Comments From [EMAIL PROTECTED] 2005-03-01 06:18 ------- Turns out this probably isn't a bug. The interpolation for smooth shading is different with hw quad strips and tri strips (which is what is used if hw quad strips are not available). If I interpret the gl spec correctly, they actually both seem to be correct (color interpolation with polygons which consist of more than 3 vertices is surprisingly vague). -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel