Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=2516
------- Additional Comments From [EMAIL PROTECTED] 2005-03-12 16:30 ------- (In reply to comment #7) > but your fix isn't enough. > Play around with 's', 'f' and 'b'. > DRM_RADEON_TEXTURE: return = -14 > offset=0xe9e00000 > image width=258 height=130 > blit width=258 height=131 data=0x4506f200 I'll look at it, but I'm pretty sure this is a different problem (though related to the texture border raster fallback). When analyzing the segfaults I already noticed that the driver will attempt to upload textures with borders which will always cause a fallback to the gpu anyway, and wondered if it's actually safe to do that. Looks like that's not the case... -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel