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https://bugs.freedesktop.org/show_bug.cgi?id=2881          
     




------- Additional Comments From [EMAIL PROTECTED]  2005-04-03 13:36 -------
Michel, it seems you are correct.

I ran glxgears in my normal setup to get 308 fps and negigible cpu usage ~1%
then i tried with LIBGL_ALWAYS_INDIRECT=1 to get 277fps and 100% cpu usage.  

This can only have one meaning, DRI is enabled and is working, but quite slow.
This also explains why i'm experiencing bug 2852 on both heads every few hours. 
Could that GART scatter/gather issue be relevant?          
     
     
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