Alan Grimes wrote:

Software rendering: WORKS  (about 1.2 fps, if that..)
ATI Mach 64 (PCI):      WORKS  -- minor image degradation as would be
expected of a card of that vintage... (around 5 fps...)

ATI Rage 128: Works, slows down dramaticly in some areas, has a number
of visual artifacts.

MSI 9250: Some demos work, ones that don't contain portals to other
"fields". Ones that do have portals, segfault IN THE DRIVER CODE.
A gdb backtrace might be useful.

> I really don't understand the information flows within the Mesa
> driver.. How do I tell which parts of the code are in use on my
> platform and which are only for software rendering?
Typically, stuff in src/mesa/main is shared by all drivers, opengl state handling and such. src/mesa/swrast is used only for software rendering, BUT you can hit that code too with hw acceleration, if you hit a fallback somewhere (the most common case is probably if you read/write directly to the framebuffer, most if not all drivers implement this as a fallback). All hw driver specific code is in src/mesa/drivers/dri, in your case obviously in the r200 directory.


Roland


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