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------- Additional Comments From [EMAIL PROTECTED]  2005-10-08 09:46 -------
Created an attachment (id=3515)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=3515&action=view)
mesa_radeon_cubemap_3tmu_20051008.diff.txt

here is another update, I changed the emit code in radeon_swtcl.d a bit to emit
the q-coord always if more than 2 texture-coords are available.
Since Roland added texgen for q-coord, cubemap demo also works with hw-tcl.
Unfortunately ut2003_demo looks better with tcl_mode=0, especially the
reflections on water.
          
     
     
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