Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=702
[EMAIL PROTECTED] changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |enhancement Status|RESOLVED |REOPENED Resolution|FIXED | ------- Additional Comments From [EMAIL PROTECTED] 2005-10-17 18:09 ------- (In reply to comment #2) > close, we have aliased points in mesa now, and aa points are probably not far > behind. That's not quite true, support for large points was added to r200, but not radeon. The radeon driver definitely would need to emulate large points with tris in contrast to the r200 which can do it natively with its point sprite primitive. (That said, it may not be that important nowadays. Things like blender have been fixed to not expect large point size support.) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------- This SF.Net email is sponsored by: Power Architecture Resource Center: Free content, downloads, discussions, and more. http://solutions.newsforge.com/ibmarch.tmpl -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel