On Thu, 2005-10-27 at 14:00 +0200, Mattias Nissler wrote:

> Any ideas what could be causing those problems? Is quake3 rendering  
> correctly on x86 at the moment? I am willing to look into the source  
> if someone could give me a few hints what to look for. I can also do  
> some further testing if that helps...

This is exactly the kind of crap I see here too on the G5, so that irons
out a 32 vs 64 bits issue.

The strangest thing is that paulus is currently running a version of the
driver on his G5 that does not have this issue. It's fairly old, it
seems to be a checkout of the old r300 branch from April 13 or 14 this
year (yah, I told you old :)

I don't have time to investigate this for now though. Paul might have
hacked something in there too though but I have his source tree so I can
run diffs

Ben.




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