On Thu, 27 Oct 2005 19:59:29 +0100 "pedro.lixo" <[EMAIL PROTECTED]> wrote:
> Mesa Tests R300 driver latest cvs! > Remove the Warn_once from results > > Xorg Options > #Option GARTSise "32" > #Option "RenderAccel" "true" > #Tiling disable > > SUCESS > ./arbvptest1 > ./arbvptest3 > ./arbvptorus > ./arbvpwarpmesh > ./arbfptest1 > ./arbfpspec > ./arbfptexture > ./blendminmax > ./blendsquare > ./bufferobj > ./bug_3101 > ./bug_3195 > ./cva > ./dinoshade > ./invert > ./manytex (although it passes i see some particles, i don't know if it's > only visual fail, or driver) > ./no_s3tc (although it has the problem with small textures, already know bug) > ./packedpixels (although when we first see the window, the last square are > not correct GL_unsigned_int 8_8_8_8 (normal, it's all green), but if i try > take a snapshot or if i minize it the window comes normal again green with > red stripe ) > ./seccolor (same problem as above, first color in red is not correct and we > can see garbage in 1st cube, but if program lose context, and then have it > again the render is then ok, if i press 'space', the cubes appear correctly) Black texel shouldnt interpolate. > ./yuvsquare (same problem as above if i move pad keys render works well again) Should be fixed now. > ./projtex (it worked well, although textures were too dark, almost can't see > girl texture) > ./sharedtex > ./stencil_wrap > ./tex1d > ./texline > ./texobjshare > ./texwrap > ./vparray > ./vptest3 > ./vptorus > ./vpwarpmesh > ./zreaddraw Depth value range: [0.001511, 1.000000] > > > FAILS > ./arbfptrig > GL_RENDERER = Mesa DRI R300 20040924 AGP 4x TCL > glGetError = 0x0 > glError(GL_PROGRAM_ERROR_STRING_ARB) = > r300_fragprog.c::parse_program(): unknown fpi->Opcode 33 > > pc=0************************************* > Mesa program: > ------------- > MOV TEMP[0] STATE[0] > SCS TEMP[0] INPUT[4].xxxx > ADD TEMP[0] TEMP[0] STATE[1].xxxx > MUL TEMP[0] TEMP[0] STATE[2].xxxx > MOV OUTPUT[0] TEMP[0] > Hardware program > ---------------- > NODE 0: alu_offset: 0, tex_offset: 0, alu_end: -1, tex_end: -1 > 00001230 > 00050a80 > 000011b0 > 03860820 > 00001270 > 00040889 > 000011f0 > 00860820 > 00000000 > r300SetupPixelShader: No valid fragment shader, exiting > > ./crossbar > Diferent colors, > http://pwp.netcabo.pt/0448311801/xorg/crossbar.png > > ./fbotest1 (No FBO support no framebuffer extension, expected i think!) > GL_EXT_framebuffer_object not found! > GL_RENDERER = Mesa DRI R300 20040924 AGP 4x TCL > Mesa 6.4 implementation error: User called no-op dispatch function (an > unsupported extension function?) > Please report at bugzilla.freedesktop.org > fbotest1: fbotest1.c:121: Init: Assertion `MyFB' failed. > Aborted > > ./fbotexture > GL_EXT_framebuffer_object not found! I suppose a little limited FBO's could be done with some effort. I dont think I have time for that though. > > ./floattex > Sorry, this test requires GL_MESAX_texture_float > > ./fog (althought it starts, it misses extension) > GL_RENDERER = Mesa DRI R300 20040924 AGP 4x TCL > GL_VERSION = 1.3 Mesa 6.4 > Some output of this program requires GL_EXT_fog_coord > > ./fogcoord > GL_RENDERER = Mesa DRI R300 20040924 AGP 4x TCL > GL_VERSION = 1.3 Mesa 6.4 > Sorry, this program requires GL_EXT_fog_coord > > /fptest1 (Meaning ?!) > Mesa 6.4 implementation error: User called no-op dispatch function (an > unsupported extension function?) > Please report at bugzilla.freedesktop.org > glGetError = 1280 > > ./fptexture > Error: GL_NV_fragment_program not supported! I suppose we could enable this one. > > ./multipal > Sorry, GL_EXT_paletted_texture not supported by this renderer. > > ./pbo > GL_VERSION = 1.3 Mesa 6.4 > GL_RENDERER = Mesa DRI R300 20040924 AGP 4x TCL > Sorry, this demo requires GL_EXT_pixel_buffer_object Maybe... > > ./stencilwrap - Fails complete log attach > > ./texrect (complete log in attach) > 8 texture units supported, using 2. > 2048 x 2048 max texture rectangle size > Texture 0: ../images/girl.rgb (194 x 188) > Texture 1: ../images/reflect.rgb (128 x 128) > drmRadeonCmdBuffer: -22 (exiting) See bug #4150 . > > /vptest1 > vptest1: vptest1.c:131: Init: Assertion `!glIsProgramNV(1)' failed. > Aborted How do we detect when parsing has failed? > ./vptest2 > Mesa 6.4 implementation error: Bad target in r300NewProgram > Please report at bugzilla.freedesktop.org > vptest2: vptest2.c:63: Test1: Assertion `glIsProgramNV(1)' failed. > Aborted Little better now. > > ./yuvrect (complete log in attach) > Image: 194x188 > drmRadeonCmdBuffer: -22 (exiting) See bug #4150 . -- Aapo Tahkola ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel