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https://bugs.freedesktop.org/show_bug.cgi?id=5135          
     




------- Additional Comments From [EMAIL PROTECTED]  2005-11-24 00:06 -------
This looks like another case of an application requiring large point sizes
(making this NOTABUG), however edge highlighting may be a different problem. See
also https://bugs.freedesktop.org/show_bug.cgi?id=702. blender fixed this some
time ago.
Nevertheless, since you're using a r200-derived chip and not a r100-based one,
try using mesa cvs / dri driver snapshot, the driver there supports large point
sizes (the code in question was added recently and will not make it into xorg
6.9/7.0). Not sure if it would work, as far as I can tell wings3d uses a hint to
set smooth points or not, I believe this gets ignored so hopefully it would work
(the driver does not support large smooth point sizes).
It works with the proprietary driver because this driver emulates large (smooth)
point sizes by some means. This is completely optional driver behaviour and in
no way necessary by the OGL spec.          
     
     
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