Trigger will likely fail on all hardware here is the dump of program generated by mesa :
0: TXP TEMP[0], INPUT[4], texture[0], 2D 1: TXP TEMP[1], INPUT[5], texture[1], 2D 2: MUL_SAT TEMP[2].xyz, TEMP[0], INPUT[1]; 3: MOV_SAT TEMP[2].w, INPUT[1]; 4: ADD, TEMP[1], TEMP[2]; 5: SUB OUTPUT[0].xyz, !unkown![255].xxxx, TEMP[0].xxxx; 6: MUL OUTPUT[0].w, TEMP[1], TEMP[2]; 7: END; Line 5 !unkown! shouldn't src/mesa/shader/program.c fail when it encounter !unkown! ? Keith do you have an idea on that ? best, Jerome Glisse ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid3432&bid#0486&dat1642 -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel