Trigger will likely fail on all hardware here is the dump
of program generated by mesa :

  0: TXP  TEMP[0], INPUT[4], texture[0], 2D
  1: TXP  TEMP[1], INPUT[5], texture[1], 2D
  2: MUL_SAT TEMP[2].xyz, TEMP[0], INPUT[1];
  3: MOV_SAT TEMP[2].w, INPUT[1];
  4: ADD, TEMP[1], TEMP[2];
  5: SUB OUTPUT[0].xyz, !unkown![255].xxxx, TEMP[0].xxxx;
  6: MUL OUTPUT[0].w, TEMP[1], TEMP[2];
  7: END;

Line 5 !unkown! shouldn't src/mesa/shader/program.c fail when
it encounter !unkown! ? Keith do you have an idea on that ?

best,
Jerome Glisse


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