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https://bugs.freedesktop.org/show_bug.cgi?id=7371          
     




------- Additional Comments From [EMAIL PROTECTED]  2006-07-01 09:09 -------
Ok,

I've managed to fix the segfault when running under ElectricFence,
ppracer has a file called:
/usr/share/ppracer/courses/themes/models/common/tree.png
which measures 256x255 this should be 256x256. I find it strange though that the
GLU functions involved start writing out of bounds instead of just complaining
and returning an error. I believe this is a bug, let me know if you agree, then
I'll post a seperate bug for this. Unfortunatly with this bug fixed I still have
colored trails.

Using Electricfence isn't helping me any fruther because now it gets sofar into
the game that EF aborts because it runs out of memory. I'll try valgrind when
I've got some more time.          
     
     
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