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https://bugs.freedesktop.org/show_bug.cgi?id=8009          
     




------- Additional Comments From [EMAIL PROTECTED]  2006-08-28 14:16 -------
More testing:

I have discovered that running celestia 1.4.1 with XOrg 7.1 (FC6
release-candidate packages), exiting celestia and then running other OpenGL
games can cause my computer's GPU to lock up immediately. The other OpenGL game
in question is World of Warcraft, running under Wine 0.9.20/CVS in full-screen
mode. Running Warcraft in Direct3D mode seems to be OK, as far as the login
screen anyway. (I don't have a Warcraft account yet, so can't test any further.)
However, Wine implement Direct3D support in terms of libGL and libGLU, so
there's obviously something specific in OpenGL support which is killing my 
machine.

I have also discovered that celestia will *not* cause any trouble, provided only
the following rendering options are selected:
- antialiasing
- smooth lines
- stars
- galaxies
- automag

Rendering planets(!) *does* cause OpenGL problems later.          
     
     
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