Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=6412
[EMAIL PROTECTED] changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |WONTFIX ------- Additional Comments From [EMAIL PROTECTED] 2006-10-07 01:37 ------- This bug has served well in understanding mach64 vertex setup but I don't think it is clean enough to apply. Possible outcomes of this bug report: * mach64 has to be compiled with -fno-strict-aliasing to run ok. The culprit for this is mach64FastRenderClippedPoly() in mach64_tris.c:1580. Either drop the optimized version of that function or see patch for an alternative. * The non-native vertex buffer does not currently work and I don't know how well it serves as a source of documentation. It could propably be dropped. Closing. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel