Roland Scheidegger wrote:
> Brian Paul wrote:
> 
>>>Well, if my theory is sound, then the glean pixelFormats test is wrong.
>>
>>I don't think the test is wrong as-is.  It's just that GL_COMBINE mode 
>>exercises things in a different way.  A better way, in fact.
>>
>>I'll clean up your patch, Roland, and check it in.  I'll check if 
>>GL_ARB_texture_env_combine is supported at run time.
> 
> Sorry I didn't express that clearly. The test was ok, but not if you use 
> USE_FRAG_PROG (which is what caused the errors on r300), which should 
> behave the same as when using GL_COMBINE mode unless I'm missing 
> something. This still appears to be wrong (when the GL_REPLACE path is 
> executed with USE_FRAG_PROG set), maybe the test should just be run 3 
> times instead (fixed function GL_REPLACE, GL_COMBINE and fragment prog, 
> if the extensions are supported).

OK, I'll look at the frag prog path.  I really just threw that in for 
a quick test, not thinking it would actually be used thereafter...

-Brian

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