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------- Additional Comments From [EMAIL PROTECTED]  2006-11-07 05:35 -------
(In reply to comment #2)
> Yes, that is what I heard on the beryl bugtracker, texture based overlay would
> probably be the solution. Sounds like this is pretty hard to implement? Tho if
> it already is implemented in the kdrive r200 code, my guess is that it 
> shouldn't
> be that hard (please bash me  if I'm wrong). r300 does base on r200, doesn't 
> it?
> Are there any plans to implement this?

The kdrive code could be ported to support r128-r200, but r300 would require
code from scratch as the 3d engine is fairly different.  I don't know that
anyone is working on support at the moment.  Another option could be to use
AIGLX to create a YUV texture rather than using an Xv adapter.
          
     
     
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