Brian Paul wrote:
> Rune Petersen wrote:
>> Hi,
>>
>> I finally managed to iron out the last issue with getting a fully
>> working fragment.position for the r300 driver.
>>
>> This should really require the big discussion if it wasn't for the fact
>> that it depends on functional changes in r300_vertexprog.c
>> (r300_select_vertex_shader4).
>>
>> The patches:
>>
>> r300_select_vertex_shader4:
>> The patch makes the vertex program output from the fragment input. It
>> makes the driver capable of catching output-input mismatches. primarily
>> based on some of Aapo Tahkola's code.
>>
>>
>> mesa-support_internal_driver_state_vars:
>> Makes it possible for driver to define its own internal state parameters.
> 
> Checked in.
> 
> 
>> r300_fragment_wpos5:
>> Adds fragment.position support, depends on the above patches.
> 
> This patch doesn't apply cleanly to Mesa CVS head.
> 
> r300_select_vertex_shader4.patch applies OK, but I'll hold off it until
> until the first one is resolved.
> 
I had to use diff to make the incremental patch. I may have made it
wrong, but it applies cleanly if you do patch -p0 in the r300 directory.

Anyway since you have checked the mesa patch, I have concerns committing
the other to patches myself.


Rune Petersen

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