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https://bugs.freedesktop.org/show_bug.cgi?id=9435          
     
           Summary: Slow performance when getting the error:
                    [driAllocateTexture:636] unable to allocate texture
           Product: DRI
           Version: DRI CVS
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: major
          Priority: P2
         Component: General
        AssignedTo: dri-devel@lists.sourceforge.net
        ReportedBy: [EMAIL PROTECTED]


Hi DRI Development,

when playing Cube 2 Sauerbraten I get unplayable slow performance when loading
for example some of the Single Player missions, like "An Army of one". I get 1
FPS. With the ATI proprietary drivers I get around 25 FPS (but because of the
memory leak of those, the games crashes after 1 minute).

When I defines MESA_DEBUG, I get the following error when playing those missions
repeteadly in the shell console:

[driAllocateTexture:636] unable to allocate texture

I have compiled DRI with MESA 3D 6.5.2 following the step-list in
dri.freedesktop.com. And I get DRI direct rendering as Yes. Installation seems 
fine.

My video card is an ATI Mobility Radeon 9000 R250 FireGL Rev02 (according to the
"lspci" command output). I am using the Ubuntu distribution 6.10 edgy and kernel
2.6.17.10.

Other applications and games, run nicely with DRI.
But I think that Sauerbraten makes heavy use of the textures.

Let me know if you need more info.          
     
     
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