FYI,

        I decided to give ut2004 a spin this morning, for the first time with
the free driver in quite a while.  I had heard good things since the VBO
merge...  Unfortunately, I very quickly ran into a problem with I loaded
up the Icefields Bombing Run level:

Mesa 6.5.3 implementation error: Invalid state in _mesa_fetch_state
Please report at bugzilla.freedesktop.org

At Michel's suggestion, I ran the game through gdb, with _mesa_problem
set as a breakpoint.  At the first instance of the breakpoint, I grabbed
a backtrace:

http://www.visualtech.com/backtrace.txt

I then realized that this didn't refer to the _mesa_fetch_state problem,
so I tried again, continuing through breakpoints before I hit
_mesa_fetch_state with the third. I grabbed a backtrace at that specific
breakpoint:

http://www.visualtech.com/backtrace-_mesa_fetch_state.txt

All three breakpoints had to do with state:

Breakpoint 2, _mesa_problem (ctx=0x0, fmtString=0x699f11fc "Invalid
state in make_state_string") at main/imports.c:963

Breakpoint 2, _mesa_problem (ctx=0x0, fmtString=0x699f1248 "unexpected
state[0] in make_state_flags()") at main/imports.c:963

Breakpoint 2, _mesa_problem (ctx=0xbbb5c20, fmtString=0x699f118c
"Invalid state in _mesa_fetch_state") at main/imports.c:963

Between the two links above, there are backtraces for the 1st and 3rd
instance of _mesa_problem, though I can also grab one at the 2nd if
necessary :-)

Now, if no one is familiar with this problem, I'm more than willing to
open up a report on the bugzilla.  Please let me know :-)

Adam




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