> > > cheers,
> > > Kristian
> > >
> > Kristian,
> > This is OK with me. It will add an extra malloc / free for every buffer
> > object creation / destruction,
> > but will make it easier to maintain in the future, (and we can get rid
> > of the padding for future expansion).
>
> Exactly, I took out the pad fields in the patch.  I think it's a
> reasonable tradeoff, since we have a library abstraction barrier here
> and the objects aren't tiny to begin with.

I can't see any problems with this, who has the time to do it? I'm up
the walls with real life..

Dave.

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