http://bugs.freedesktop.org/show_bug.cgi?id=11987

           Summary: GL_TEXTURE_LOD_BIAS didn't work when it's set for both
                    for texture unit and texture object
           Product: Mesa
           Version: CVS
          Platform: Other
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
        AssignedTo: dri-devel@lists.sourceforge.net
        ReportedBy: [EMAIL PROTECTED]
                CC: dri-devel@lists.sourceforge.net


when LOD_BIAS is set for both texture unit and texture object, the Mipmap level
selection is incorrect.
it's correct in non-dri mode.


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