http://bugs.freedesktop.org/show_bug.cgi?id=12453
Summary: polygon face culling doesn't work well in DRI mode Product: Mesa Version: CVS Platform: Other OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/i965 AssignedTo: [EMAIL PROTECTED] ReportedBy: [EMAIL PROTECTED] CC: dri-devel@lists.sourceforge.net this issue only happens in DRI mode when FRONT face is set to GL_POINT mode, and BACK face is set to GL_FILL mode enable GL_CULL_FACE, and cull FRONT face the expected result is only FRONT face being culled away. but here we found BACK face is also affected (BACK face change to take the color we set for FRONT face) -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel