http://bugs.freedesktop.org/show_bug.cgi?id=8357





------- Comment #15 from [EMAIL PROTECTED]  2007-12-14 03:32 PST -------
After investigation this 2650 limit is hw (tried with fglrx which got
same symptom) so there is no easy way to work around it. I will likely
close this bug as won't fix.

For reference the solution would be to break rendering into several pass
ie tile the rendering buffer to follow 2650 limit. Such solution is hard
and painfull (from a quick overview) to implement with current mesa
infrastructure.

Other solution is that user like compiz broke rendering in small tile
which support hw rendering limit but this would require a massive change
to compiz and likely need to rewrite all plugin.

I will change the reported viewport size in coming day to reflect this
hw limit.


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