http://bugs.freedesktop.org/show_bug.cgi?id=13918
--- Comment #2 from Thomas Hellström <[EMAIL PROTECTED]> 2008-02-15 12:13:02 PST --- Actually it's entirely possible to fill the ring with rendering commands that will take more than 3 seconds to complete. I see that problem with "gltestperf" and i915 ttm. I'm not saying that's the problem here but it may be a candidate. It's hard to come up with a good way to solve this problem, but ideally we shouldn't rely on fences to detect timeouts. /Thomas -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel