http://bugs.freedesktop.org/show_bug.cgi?id=14677
Summary: multi-texture not applied if blend is enabled Product: Mesa Version: CVS Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/i965 AssignedTo: [EMAIL PROTECTED] ReportedBy: [EMAIL PROTECTED] CC: dri-devel@lists.sourceforge.net Created an attachment (id=14574) --> (http://bugs.freedesktop.org/attachment.cgi?id=14574) test case If use multi-texture, enable blend and draw a polygen, then disable blend and redraw the polygen, the texture is not applied. Running the test case attached, you will get a pixel which color is the frontground. If you comment Line #86 or #88, you can get correct textured pixel. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel