http://bugs.freedesktop.org/show_bug.cgi?id=14677

           Summary: multi-texture not applied if blend is enabled
           Product: Mesa
           Version: CVS
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]
                CC: dri-devel@lists.sourceforge.net


Created an attachment (id=14574)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=14574)
test case

If use multi-texture, enable blend and draw a polygen, then disable blend and
redraw the polygen, the texture is not applied.

Running the test case attached, you will get a pixel which color is the
frontground. If you comment Line #86 or #88, you can get correct textured
pixel.


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