http://bugs.freedesktop.org/show_bug.cgi?id=15192
Summary: texobj's bias not added when select the texture level Product: Mesa Version: CVS Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/i915 AssignedTo: [EMAIL PROTECTED] ReportedBy: [EMAIL PROTECTED] CC: dri-devel@lists.sourceforge.net Created an attachment (id=15437) --> (http://bugs.freedesktop.org/attachment.cgi?id=15437) test case Referring to OpenGL spec(spec v2.0, page 171) fomular 3.19, texobj's bias should be added when compute texture level. The test case attached will use level 1 texture with i915 driver. With soft rendering / i965 driver, it uses level 2 texture(texobj bias + texunit bias). -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel