On May 31, 08 18:31:45 +0200, Jerome Glisse wrote: > On Sat, 31 May 2008 14:53:22 +0100 > Matthew Garrett <[EMAIL PROTECTED]> wrote: > > On Fri, May 30, 2008 at 07:57:32PM +0200, Matthias Hopf wrote: > > > At least on suspend to RAM many GPUs can probably be programmed to keep > > > VRAM contents alive. In that case you wouldn't have to save that data > > > as well. > > You have to deal with it for suspend to disk, so it's a problem that > > needs solving regardless. You'll also reduce power consumption if you > > don't need to keep the VRAM powered. > Also from discussion i did have keeping vram powered isn't reliable > accross device it will depends on manufacturer and likely with no > easy to guess out.
Agreed with StD and reliability. I don't think power consumption is too high, especially as it will save quite some time during suspend & resume (no swapping to main memory, no potential swapping of main memory to disk first for freeing up space). You'll only know after measuring, though... Matthias -- Matthias Hopf <[EMAIL PROTECTED]> __ __ __ Maxfeldstr. 5 / 90409 Nuernberg (_ | | (_ |__ [EMAIL PROTECTED] Phone +49-911-74053-715 __) |_| __) |__ R & D www.mshopf.de ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel