http://bugs.freedesktop.org/show_bug.cgi?id=16157





--- Comment #9 from Shuang He <[EMAIL PROTECTED]>  2008-07-01 19:48:29 PST ---
(In reply to comment #8)
> Created an attachment (id=17470)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=17470) [details]
> patch to fix vertex shader texture sample crash
> 
> Here's a patch to try.  It sets GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB=0 for 
> the
> i965 driver and adds a test to the GLSL linker that the vertex program doesn't
> use too many samplers.
> 

I have tried this patch, it still crashes X.


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