Hi all,

I've been trying to follow this mailing list as to the current state of DRM, 
especially
modesetting. My goal is to get Qt-Embedded to use moden graphics drivers rather
than the fbdev interface we have today. A few months ago I played with the drm
modesetting-101 branch with the intel driver to see if I could at least map a 
frame
buffer into the server process and use our software renderer to render into it. 
I 
eventually managed to get the modesetting test app to work, but other things 
pulled
me away from the work. I now want to resume what I started, but it seems 
everything
has got a whole lot more complicated.

So my question is this: Are things API-stable enough to start playing again, or 
should I
wait another few months until the GEM vs TTM stuff has been resolved?

If the API is stable, how can I start playing again? All I want to do at this 
stage is map the
framebuffer and render into it. I will then have the equivilant to what we have 
already
with fbdev. Later (probably much later) I want to modify the Gallium winsys 
layer so I can
use gl to render into the framebuffer. Then comes multiple processes, then 
retirement.

For now I guess all I need is a vanilla kernel and a drm build, but which 
branch of drm 
should I use? modesetting-101 or modesetting-gem? I notice the gem branch has a 
test 
(gem_mmap.c) which seems to create & map a hunk of memory, but I guess this is 
just 
a i915 test as all the ioctls are i915-specific. Unless the idea of a generic 
interface is dead?



Cheers,

Tom

PS: I have a GM965 based laptop I want to use for experimentation - but can get 
hold of
something else if it's going to help?

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