Before we had the notion of pinning objects, we had a kludge around to make
sure all of the objects were still resident in the GTT before we committed
to executing a batch buffer. We don't need this any longer, and it sticks an
error return in the middle of object domain computations that must be
associated with a subsequent flush/invalidate emmission into the ring.

Signed-off-by: Keith Packard <[EMAIL PROTECTED]>
---
 drivers/gpu/drm/i915/i915_gem.c |   11 -----------
 1 files changed, 0 insertions(+), 11 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index fd0abed..2584f7c 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -2015,17 +2015,6 @@ i915_gem_execbuffer(struct drm_device *dev, void *data,
 
        for (i = 0; i < args->buffer_count; i++) {
                struct drm_gem_object *obj = object_list[i];
-               struct drm_i915_gem_object *obj_priv = obj->driver_private;
-
-               if (obj_priv->gtt_space == NULL) {
-                       /* We evicted the buffer in the process of validating
-                        * our set of buffers in.  We could try to recover by
-                        * kicking them everything out and trying again from
-                        * the start.
-                        */
-                       ret = -ENOMEM;
-                       goto err;
-               }
 
                /* Compute new gpu domains and update invalidate/flushing */
                i915_gem_object_set_to_gpu_domain(obj,
-- 
1.5.6.5


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