http://bugs.freedesktop.org/show_bug.cgi?id=20129





--- Comment #13 from Roland Scheidegger <srol...@tungstengraphics.com>  
2009-03-09 07:58:12 PST ---
(In reply to comment #11)
> I don't know if this information will help, but I have run the glean test
> suite, and is shows failures on texCombine. Maybe this is related to the
> problem, and maybe these tests are simpler and can point more directly to the
> root cause.
> 
> Here is the output of these failures. Note also that I have other failures 
> with
> polygonOffset and blendFunc.
Note that this is really only one failure, reported for different visuals. Ok
so not relevant to this bug, but I think I've fixed that in git.
IIRC blendFunc only fails due to precision issues, which is a hardware
limitation (so reported diff between expected and actual value should be quite
small). Can't remember what was wrong with polygonOffset, but I doubt the game
is using that.


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