http://bugs.freedesktop.org/show_bug.cgi?id=11594





--- Comment #26 from Maciej Cencora <m.cenc...@gmail.com>  2009-04-19 06:02:21 
PST ---
(In reply to comment #25)
> About game error (!leaf_replaced): I know that one, afaics it happend less
> frequently after I ran the PlaneShift updater.
> 
> About your working configuration with rs690: You might have more video memory,
> which may be relevant as I assumed the bug is related to uploading Textures /
> Out-of-memory conditions. AFAICS I have 128MB.
> 
> About mesa/radeon-rewrite and drm/modesetting-gem:
> With those drivers PlaneShift hangs much earlier, after opening the window and
> diplaying the startup-picture. The last debug output is:
> > mtu=8
> > Activating texture unit 0
> > TX_ENABLE: 00000001  last_hw_tmu=0
> > radeonEmitState
> > Begin dirty state
> > r300EmitAOS: nr=2, ofs=0x00000000
> > r300Enable( GL_TEXTURE_RECTANGLE_ARB = GL_FALSE )
> > radeonFlush 324
> > radeonEmitState
> > radeonReleaseDmaRegion 0xa260200
> > r300Enable( GL_DEPTH_TEST = GL_FALSE )
> > r300Enable( GL_STENCIL_TEST = GL_FALSE )
> > radeonFlush 324
> > radeonEmitState
> > Begin dirty state
> > radeonReleaseDmaRegion (nil)
> 

I really have no idea what's going wrong. I have 128MB too (rs690 is a
integrated chip and uses system memory).

What's left is excluding that this isn't a hardware problem and that it doesn't
happen with fglrx driver.


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