http://bugs.freedesktop.org/show_bug.cgi?id=21355

           Summary: [945GME 3D] Assertion in intel_batchbuffer.c /
                    intel_flush_inline_primitive
           Product: Mesa
           Version: 7.0.3
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i915
        AssignedTo: dri-devel@lists.sourceforge.net
        ReportedBy: fgou...@codeweavers.com


After working around bug 21354 the FlatOut2 Demo starts ok in Wine 1.1.19, but
it crashes when selecting the car to use for the race. On stderr I see the
following error:

Mesa 7.0.4 implementation error: i915_program_error: Exceeded max nr indirect
texture lookups
Please report at bugzilla.freedesktop.org
_demo_jouable\FlatOut2.exe:
intel_batchbuffer.c :145 : intel_flush_inline_primitive:  L'assertion
« intel->prim.primitive != ~0 » a échoué.


To reproduce:
 * Grab Wine >=1.1.20 or apply the patch mentionned there:
   http://bugs.winehq.org/show_bug.cgi?id=17528
 * Compile and install it.
 * Install DirectX 9 or copy d3dx9_36.dll to ~/.wine/drive_c/windows/system32.
 * Download the FlatOut 2 Demo from:
   http://www.gamershell.com/download_16702.shtml
 * Unzip that file and chdir to that directory.
 * Then run:
   wine FlatOut2.exe

Here is my configuration:
 * Intel 945GME graphics card in an EeePC 1000H.
   00:02.0 VGA compatible controller: Intel Corporation Mobile 945GME Express
Integrated Graphics Controller (rev 03)
 * Running Debian Testing
 * libgl1-mesa-dri 7.0.3-7
 * linux-image-2.6.26-2-686 2.6.26-15
 * xserver-xorg-core 2:1.4.2-11
 * xserver-xorg-video-intel 2:2.3.2-2+lenny6.


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