http://bugs.freedesktop.org/show_bug.cgi?id=21513





--- Comment #8 from Stefan Dösinger <stefandoesin...@gmx.at>  2009-05-03 
08:29:28 PST ---
No, the bug is not reproducible in Mesa master. etracer and Wine work. However,
etracer is slow(about 5 fps, used to be > 150 in earlier driver versions).

On some tracks(but not all), it writes this repeatadely(every frame it seems):
[driAllocateTexture:635] unable to allocate texture

Wine runs ok with Mesa master it seems - at least the DirectX 8 samples do.
They're all I have installed at the moment.

One other thing I noticed in the radeon-rewrite branch: A number of extensions
are gone(GL_ATI_fragment_shader, GL_ARB_vertex_program, cube textures). Is this
just not implemented yet, or a bug as well?


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