http://bugs.freedesktop.org/show_bug.cgi?id=21842
--- Comment #23 from Stefan Dösinger <stefandoesin...@gmx.at> 2009-05-22 14:46:42 PST --- No, I am not using indirect rendering intentionally. I just noticed that I forgot to set LD_LIBRARY_PATH, so I was using fglrx's libGL. Doh! Anyway, my debugging suggests that the problem does occur during the GL context init, either in winex11.drv or wined3d.dll. In both cases we're creating a GL context on a hidden window to figure out what we can advertise to the Windows app(winex11: OpenGL supported at all? Which extension functions to load? WineD3D: Which d3d features can we advertise to the D3D app?) -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers & brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, & iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, & Big Spaceship. http://www.creativitycat.com -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel