http://bugs.freedesktop.org/show_bug.cgi?id=23965





--- Comment #5 from Phil Armstrong <p...@kantaka.co.uk>  2009-09-15 11:29:01 
PST ---
C'set possible.

neverball version 1.5.2 here.

Just tried 1.4: The level exits are correctly rendered with that version, but
looking closely, the edges of the rotating coins are incorrectly rendered: they
appear to be transparent round the top half and reflecting some unknown texture
on the bottom half. With software rendering through git mesa, the edges of the
coins are golden & shaded like the faces are. I can try and get a screenshot to
show it, but it's more obvious when they're rotating.


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