http://bugs.freedesktop.org/show_bug.cgi?id=24066





--- Comment #7 from Krzysztof A. Sobiecki <sob...@gmail.com>  2009-09-22 
11:39:54 PST ---
With mesa:bae2d5882781f798001be6f7841c32a1f12046fe
Episode two:
Mesa: User error: GL_OUT_OF_MEMORY in glBufferDataARB(access)
Mesa: User error: GL_OUT_OF_MEMORY in glMapBufferARB(access)

Program received signal SIGSEGV, Segmentation fault.
memcpy () at ../sysdeps/i386/i686/memcpy.S:75
75      ../sysdeps/i386/i686/memcpy.S: Nie ma takiego pliku ani katalogu.
        in ../sysdeps/i386/i686/memcpy.S
Current language:  auto; currently asm
(gdb) bt
#0  memcpy () at ../sysdeps/i386/i686/memcpy.S:75
#1  0x00000000 in ?? ()
(gdb) bt full
#0  memcpy () at ../sysdeps/i386/i686/memcpy.S:75
No locals.
#1  0x00000000 in ?? ()
It doesn't look useful.
No symbol table info available.
With 2nd episode after creating character I see "in previous episode"
introduction before crash.


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