http://bugs.freedesktop.org/show_bug.cgi?id=25092

           Summary: Enemy territory regression mesa -
                    66d6f9e860143c3d705f1d78c324159cadd258cc
           Product: Mesa
           Version: git
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/R600
        AssignedTo: dri-devel@lists.sourceforge.net
        ReportedBy: li...@andyfurniss.entadsl.com


Using git mesa/ddx & drm-next on AGP rv670.

Mesa commit 66d6f9e860143c3d705f1d78c324159cadd258cc has caused some texture
corruption around foliage in the game enemy territory.

Happens with both ums and kms and reverting the above fixed it.

Screenshot attached (Taken with xwd - in game the scene doesn't look as dark as
this shot as it corrects the gamma)


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