http://bugs.freedesktop.org/show_bug.cgi?id=25544





--- Comment #5 from Roland Scheidegger <srol...@tungstengraphics.com>  
2009-12-22 18:41:04 PST ---
(In reply to comment #4)
> Roland, any reason not to apply the patch in comment 1?

No that's just fine. It just doesn't help much since you'll still get the cs
verification failures (I believe you could also get these with rv250 not using
that r200 workaround code, by using ati_fragment_shader and "disabled lookups"
- I think the verifier needs some work, it also won't catch invalid textures if
they happen in the first pass of ati_fragment_shader anyway probably).


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