On Fri, Jan 8, 2010 at 10:01 AM,
<dri-devel-requ...@lists.sourceforge.net> wrote:
>
> Message: 2
> Date: Thu, 7 Jan 2010 22:38:27 -0800
> From: Dan Nicholson <dbn.li...@gmail.com>
> Subject: Re: Q1: speedup: parallel-make-jobs and/or ccache Q2:
>        radeon*g*_dri.so Q3. enable XCB
> To: sedat.di...@gmail.com
> Cc: DRI <dri-devel@lists.sourceforge.net>,
>        mesa3d-...@lists.sourceforge.net
> Message-ID: <20100108063827.ga29...@tilt.dwcab.com>
> Content-Type: text/plain; charset=us-ascii
>
> On Fri, Jan 08, 2010 at 03:24:36AM +0100, Sedat Dilek wrote:
>> Here is the build.log with applied mklib-smarter-extract.patch (only this 
>> one).
>>
>> Maybe you have a look at the build-log:
>> ...
>> mklib: Making Linux static library:  libmesa.a
>> ar: ../../src/glsl/pp/libglslpp.a: No such file or directory
>> ar: ../../src/glsl/pp/libglslpp.a: No such file or directory
>> ar: ../../src/glsl/cl/libglslcl.a: No such file or directory
>> ar: ../../src/glsl/cl/libglslcl.a: No such file or directory
>> ar: creating libmesa.a
>> ...
>> running /usr/bin/makedepend
>> ar: ../../src/glsl/pp/libglslpp.a: No such file or directory
>> ar: ../../src/glsl/pp/libglslpp.a: No such file or directory
>> ar: ../../src/glsl/cl/libglslcl.a: No such file or directory
>> ar: ../../src/glsl/cl/libglslcl.a: No such file or directory
>> ar: creating libmesagallium.a
>> ...
>>
>> $ grep sl_pp_context -r mesa/ | egrep 'libmesa|libglsl'
>> Binary file mesa/src/glsl/cl/libglslcl.a matches
>> Binary file mesa/src/glsl/pp/libglslpp.a matches
>> Binary file mesa/src/mesa/libmesa.a matches
>> Binary file mesa/src/mesa/libmesagallium.a matches
>>
>> $ grep sl_pp_context.o -r mesa/ | egrep 'libmesa|libglsl'
>> Binary file mesa/src/glsl/pp/libglslpp.a matches
>>
>> Here I am not sure why the object file is only in libglslpp.a.
>>
>> Many thanks for your fast replies, patches and the detailed explanations.
>
> Oops, just a bug about changing directories and breaking relative paths.
> Can you try this new version of the patch? I actually tested it this time,
> and I think it does the right thing.
>

Awesome, I had 100% build failure before (with -j3). With this patch,
I got three successful build in a row. Thanks :)
(well in case of failures, I just needed to launch make a second time
and it finished the build correctly, but it was still slightly
annoying)

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