On Fri, 05 Mar 2010 22:42:21 +0200 Maxim Levitsky <maximlevit...@gmail.com> wrote:
> After quite long period of inactivity, I updated graphical stack on my > desktop/server. > > To say the truth, I did such update about month ago, but found out that > X refuses flatly to use DRI modules. I assumed that it was my mistake in > compilation process (although it is automated). That generally indicates a build or config problem of some kind. Did you ever narrow it down? > Now I repeat same process and find out that OpenGL does work, but once > again it became very buggy, so buggy that it is almost unusable. > > > > Neverball. - Now it hangs when I switch to full screen mode. > - Also, once again frames appear to be rendered > in batches > In fact full screen mode leads to a hang always > > > Sauerbraten. - Hangs early with 'Loading' > Nexuiz - Same as above > > Compiz. - Hangs now after start > > GoogleEarth - No change, works, but in street view, one on screen label > 'jumps' > > Xmoto, Torcs. Full screen mode hangs. I just pushed a few fixes to the xf86-video-intel code that might help... -- Jesse Barnes, Intel Open Source Technology Center ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel