http://bugs.freedesktop.org/show_bug.cgi?id=27339





--- Comment #4 from Nicolai Hähnle <nhaeh...@gmail.com>  2010-03-27 14:19:18 
PST ---
Clipping works like this:

You have four cliprects. Each pixel is compared to all of them. The pass/fail
result gives you a bitmask which is interpreted as a number N between 0 and 15
(inclusive). Then you look at the N-th bit of the clip rule register. If it is
1, continue, if it is 0, discard the pixel.

Therefore, you need to set the clip rule register to 0xFFFF to disable this
clipping functionality.


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