http://bugs.freedesktop.org/show_bug.cgi?id=27339
--- Comment #4 from Nicolai Hähnle <nhaeh...@gmail.com> 2010-03-27 14:19:18 PST --- Clipping works like this: You have four cliprects. Each pixel is compared to all of them. The pass/fail result gives you a bitmask which is interpreted as a number N between 0 and 15 (inclusive). Then you look at the N-th bit of the clip rule register. If it is 1, continue, if it is 0, discard the pixel. Therefore, you need to set the clip rule register to 0xFFFF to disable this clipping functionality. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel