> On Mon, Dec 19, 2016 at 8:22 AM, James Simmons > >> --- a/drivers/staging/lustre/lustre/ldlm/ldlm_flock.c > >> +++ b/drivers/staging/lustre/lustre/ldlm/ldlm_flock.c > >> @@ -143,7 +143,7 @@ static int ldlm_process_flock_lock(struct ldlm_lock > >> *req, __u64 *flags, > >> int added = (mode == LCK_NL); > >> int overlaps = 0; > >> int splitted = 0; > >> - const struct ldlm_callback_suite null_cbs = { NULL }; > >> + const struct ldlm_callback_suite null_cbs = { }; > >> > >> CDEBUG(D_DLMTRACE, > >> "flags %#llx owner %llu pid %u mode %u start %llu end %llu\n", > > > > Nak. Filling null_cbs with random data is a bad idea. If you look at > > ldlm_lock_create() where this is used you have > > > > if (cbs) { > > lock->l_blocking_ast = cbs->lcs_blocking; > > lock->l_completion_ast = cbs->lcs_completion; > > lock->l_glimpse_ast = cbs->lcs_glimpse; > > } > > > > Having lock->l_* point to random addresses is a bad idea. > > What really needs to be done is proper initialization of that > > structure. A bunch of patches will be coming to address this. > > I'm not understanding the effect of the original difference. If you > specify any initializer, then all fields not specified are filled with > zero bits. Any pointers are, perforce, NULL. That should make both "{ > NULL }" and "{}" equivalent. Maybe a worthwhile change would be to: > > static const struct ldlm_callback_suite null_cbs;
I perfer this as well. > then it is not even necessary to specify an initializer. _______________________________________________ devel mailing list de...@linuxdriverproject.org http://driverdev.linuxdriverproject.org/mailman/listinfo/driverdev-devel