On Wed, 2018-07-25 at 12:02 +0200, Paul Kocialkowski wrote:
> This introduces the Cedrus VPU driver that supports the VPU found in
> Allwinner SoCs, also known as Video Engine. It is implemented through
> a v4l2 m2m decoder device and a media device (used for media requests).
> So far, it only supports MPEG2 decoding.
> 
> Since this VPU is stateless, synchronization with media requests is
> required in order to ensure consistency between frame headers that
> contain metadata about the frame to process and the raw slice data that
> is used to generate the frame.
> 
> This driver was made possible thanks to the long-standing effort
> carried out by the linux-sunxi community in the interest of reverse
> engineering, documenting and implementing support for Allwinner VPU.
> 
> Signed-off-by: Paul Kocialkowski <paul.kocialkow...@bootlin.com>
[..]
> +static int cedrus_probe(struct platform_device *pdev)
> +{
> +     struct cedrus_dev *dev;
> +     struct video_device *vfd;
> +     int ret;
> +
> +     dev = devm_kzalloc(&pdev->dev, sizeof(*dev), GFP_KERNEL);
> +     if (!dev)
> +             return -ENOMEM;
> +
> +     dev->dev = &pdev->dev;
> +     dev->pdev = pdev;
> +
> +     ret = cedrus_hw_probe(dev);
> +     if (ret) {
> +             dev_err(&pdev->dev, "Failed to probe hardware\n");
> +             return ret;
> +     }
> +
> +     dev->dec_ops[CEDRUS_CODEC_MPEG2] = &cedrus_dec_ops_mpeg2;
> +
> +     mutex_init(&dev->dev_mutex);
> +     spin_lock_init(&dev->irq_lock);
> +

A minor thing.

I believe this spinlock is not needed. All the data structures
it's accessing are already protected, and some operations
(stop_streaming) are guaranteed to not run at the same
time as a job.

Regards,
Eze
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