On Thu, Mar 28, 2019 at 02:17:32PM +0100, Christian Gromm wrote:
> +static int audio_create_sound_card(void)
> +{
> +     int ret;
> +     struct sound_adapter *adpt;
> +
> +     list_for_each_entry(adpt, &adpt_list, list) {
> +             if (!adpt->registered)
> +                     goto adpt_alloc;
> +     }
> +     return -ENODEV;
> +adpt_alloc:
> +     ret = snd_card_register(adpt->card);
> +     if (ret < 0) {
> +             release_adapter(adpt);
> +             return ret;
> +     }
> +     adpt->registered = true;
> +     return ret;
        ^^^^^^^^^^

        return 0;

> +}

This function is just strange to me...  We add a bunch of adapters to
"adpt_list" in audio_probe_channel().  Each adapter has it's own
adpt->card.  But here we just take the first unregistered adapter and
register it as our card.

regards,
dan carpenter
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