>-----Original Message-----
>From: Greg Kroah-Hartman [mailto:gre...@linuxfoundation.org]
>Sent: Saturday, March 30, 2019 12:04 AM
>To: Zengtao (B) <prime.z...@hisilicon.com>
>Cc: labb...@redhat.com; sumit.sem...@linaro.org;
>de...@driverdev.osuosl.org; Todd Kjos <tk...@android.com>;
>linux-ker...@vger.kernel.org; dri-de...@lists.freedesktop.org;
>linaro-mm-...@lists.linaro.org; Arve Hjønnevåg <a...@android.com>;
>Joel Fernandes <j...@joelfernandes.org>; Martijn Coenen
><m...@android.com>; Christian Brauner <christ...@brauner.io>
>Subject: Re: [PATCH] staging: android: ion: refactory ion_alloc for kernel
>driver use
>
>On Sat, Mar 30, 2019 at 02:40:16AM +0800, Zeng Tao wrote:
>> There are two reasons for this patch:
>> 1. There are some potential requirements for ion_alloc in kernel
>> space, some media drivers need to allocate media buffers from ion
>> instead of buddy or dma framework, this is more convient and clean
>> very for media drivers. And In that case, ion is the only media buffer
>> provider, it's more easier to maintain.
>
>As this really is just DMA, what is wrong with the existing dma framework
>that makes it hard to use?  You have seen all of the changes recently to it,
>right?

The current dma framework is powerful enough(to me, and more complex ^_^)
, CMA, IOMMU are all integrated, it's good. But buffer sharing, statistics, 
debug,
 are not so friendly for media drivers(each driver has to do all, but duplicate 
jobs).

>
>thanks,
>
>greg k-h
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