On Fri, Apr 23, 2010 at 11:57 AM, Brian Aker <[email protected]> wrote:
> Hi!
>
> This ties into a bigger question of how to return error/information from 
> callers. Stewart and I spent a bit of time talking about this at the 
> conference (though with no conclusion). The basic idea is to return an object 
> that is minimal copy upon return (aka... no memory allocation and the hit 
> cost is low).

Which is precisely why I proposed using std::pair<>'s (or
boost::tuple).  There is no copy overhead in most situations (due to
all modern compilers implementing the return value optimization.
Please see: http://en.wikipedia.org/wiki/Return_value_optimization).
This is the reason that the STL's std::map<>::insert() method returns
a std::pair<iterator, bool> as do other STL algorithms.

> I wouldn't get wrapped up too much in the current design of it.

I'm really not sure what the above means.  Could you explain?

-jay

> Cheers,
>        -Brian
>
> On Apr 23, 2010, at 8:09 AM, Jay Pipes wrote:
>
>> Cursor::InsertRecordResult result= cursor->insertRecord(table[0]);
>>
>> if (result.first == 0) /* successful result */
>> {
>>  inserted_rows= result.second.first;
>>  replaced_rows= result.second.second;
>> }
>>
>> Thoughts?
>
>

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