On Wed, 14 Jul 2010 08:10:44 -0500, Monty Taylor <[email protected]> wrote: > Depends on how large of a task you want... > > the MinGW port will be a very large undertaking, because you'll need to > fix networking code in libdrizzle, and then you'll need to actually port > drizzle to Windows. (1 and 3 are actually essentially the same amount of > work - there are like, 3 things you'll need to fix in the build scripts > to get 3 to work)
If you rewrite something like the my_socket abstraction that I did for NDB win32 port, socket code should be pretty easy. -- Stewart Smith _______________________________________________ Mailing list: https://launchpad.net/~drizzle-discuss Post to : [email protected] Unsubscribe : https://launchpad.net/~drizzle-discuss More help : https://help.launchpad.net/ListHelp

