On Jan 23, 2008 9:22 PM, Szabolcs Nagy <[EMAIL PROTECTED]> wrote: > On 1/23/08, James Baker <[EMAIL PROTECTED]> wrote: > > Renick is correct, swingOSC is a cross-platform gui solution *for* > > supercollider (meaning that its a gui toolkit that is intergrated with > > the language). > > his statement ("..SwingOSC is the only way to use GUI code.. ") is still false > > he can use any cross platform gui since the supercollider api is open > >
ok sure lets play quotes... "I'm stuck with SwingOSC for the moment. I'd like to have an alternative (and may eventually write it myself), but in the meantime I still want to be able to play with that GUI code while using dwm." whatever, like it or not atm SwingOSC is the only developed cross-platform gui system for sc3 and developing a native cross-platform replacement is hardly a quick hack. So in the meantime as renick stated it would be good to be able to use what is already available.