On Jan 23, 2008 9:22 PM, Szabolcs Nagy <[EMAIL PROTECTED]> wrote:
> On 1/23/08, James Baker <[EMAIL PROTECTED]> wrote:
> > Renick is correct, swingOSC is a cross-platform gui solution *for*
> > supercollider (meaning that its a gui toolkit that is intergrated with
> > the language).
>
> his statement ("..SwingOSC is the only way to use GUI code.. ") is still false
>
> he can use any cross platform gui since the supercollider api is open
>
>

ok sure lets play quotes...

"I'm stuck with SwingOSC for the moment. I'd like to have an
alternative (and may
eventually write it myself), but in the meantime I still want to be
able to play with that GUI code while using dwm."


whatever, like it or not atm SwingOSC is the only developed
cross-platform gui system for sc3 and developing a native
cross-platform replacement is hardly a quick hack.  So in the meantime
as renick stated it would be good to be able to use what is already
available.

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